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PREVIOUS:A joker can be used to represent any card in a meld, which makes it a very useful tool for finishing challenging combinations. To complete that meld without requiring the actual card, for instance, if you have two 8s of different suits but no third 8 to form a set, you can use a joker as a substitute. Jokers can help players win quickly, but if they are used excessively, they can cause missed opportunities to form more conventional melds. It's usually advantageous to save jokers for crucial situations where they could significantly impact your hand or when you're about to declare Rummy.NEXT:When choosing a card from the discard pile, it's important to think about how it would help your opponents if they were to pick it up later in addition to how it would fit into your current melds. An opponent might be attempting to form a particular set or sequence, for example, if you observe that they have been consistently discarding particular cards. It is best to avoid picking up a card that could help them finish their meld in these situations. In order to limit your opponents' chances of improving their hands and to keep your options open, concentrate on using the stockpile whenever you can. It's critical to make strategic decisions when discarding cards from your hand. Should an opponent declare Rummy before you do, you can reduce your risk by discarding high-value cards that don't contribute to any melds.